A lot of different theories have popped out about what will the sixth installment of "The Elder Scrolls" include. We will talk about some interesting and entertaining stuff that could be included in this game.
Skyrim blows you away with the game's beginning, but can't keep up that pace beyond its start. Alduin, lord of the dragons, attacks a village; it's a very effective scene at conveying the sheer power and scale of the dragons which pose your primary enemy. From there, though- you travel around Skyrim, killing dragon upon dragon. It definitely can't be called boring, but it's somewhat predictable. This is a problem, since the Elder Scrolls games have specialized in incredible quests and storytelling.
Although Skyrim features a few twists in the foremost quests, the game's fans are more inclined to see a greater number of deadly enemies and twists in an upcoming game. It would be great to see a number of new creatures and enemies that change the game's ending to great effect. A new Elder Scrolls could also feature different approaches to the storyline. Unlike its warrior-oriented plot in Skyrim, a new game could include the story of an assassin or a mage.
Now, we will concentrate on the basics. Hand to hand combat is finally included in Skyrim, isn't this fantastic? It is a great option, but not implemented i the correct way. Hand to hand combat should definitely have its own skill-tree. Whats the reason in having this great combat option if you know it won't ever deal any significant damage or have an alternative attack, this is even when you reach an advanced level.
Coming to staffs, I can easily say that I have never found the usage of staves interesting. Apart for their wearisome nature, they are not capable of raising any skill. Perhaps, the game producers will introduce staves in the next installment of Elder Scrolls that can raise your skills and effectively enhance your spells. Most fans would love to see a vast variety of staff models in the new installment.
The Dark Brotherhood was a great feature that gave you a sense of supreme superiority in Oblivion. In Skyrim, however, you get no such thing. Personally, the new installment of the Elder Scrolls would do extremely well to introduce a war between The Dark Brotherhood and the Morag Tang. The Morag Tang, if you're wondering, are assassins who were introduced in the third installment of the series.
Magic is big and flashy; while of course there's some fun to be had in throwing huge, explosive spells, Bethesda should really add some more stealth magic options. Illusion magic can be cast quietly, but you can't sneak up to a foe and let loose a destruction spell; it's disappointing. There'd need to be some rebalancing for it, but the ability to cast some destruction spells quietly would be great. On a related note, it'd be nice to see earth-elemental destruction spells, and the return of spell creation abilities.
Lastly- while Skyrim is great, you're hungry for more when all is said and done. It'd be nice to see Bethesda push out a sizable DLC expansion for the game, before developing the sixth installment for next-generation consoles and high end gaming PCs.
Skyrim blows you away with the game's beginning, but can't keep up that pace beyond its start. Alduin, lord of the dragons, attacks a village; it's a very effective scene at conveying the sheer power and scale of the dragons which pose your primary enemy. From there, though- you travel around Skyrim, killing dragon upon dragon. It definitely can't be called boring, but it's somewhat predictable. This is a problem, since the Elder Scrolls games have specialized in incredible quests and storytelling.
Although Skyrim features a few twists in the foremost quests, the game's fans are more inclined to see a greater number of deadly enemies and twists in an upcoming game. It would be great to see a number of new creatures and enemies that change the game's ending to great effect. A new Elder Scrolls could also feature different approaches to the storyline. Unlike its warrior-oriented plot in Skyrim, a new game could include the story of an assassin or a mage.
Now, we will concentrate on the basics. Hand to hand combat is finally included in Skyrim, isn't this fantastic? It is a great option, but not implemented i the correct way. Hand to hand combat should definitely have its own skill-tree. Whats the reason in having this great combat option if you know it won't ever deal any significant damage or have an alternative attack, this is even when you reach an advanced level.
Coming to staffs, I can easily say that I have never found the usage of staves interesting. Apart for their wearisome nature, they are not capable of raising any skill. Perhaps, the game producers will introduce staves in the next installment of Elder Scrolls that can raise your skills and effectively enhance your spells. Most fans would love to see a vast variety of staff models in the new installment.
The Dark Brotherhood was a great feature that gave you a sense of supreme superiority in Oblivion. In Skyrim, however, you get no such thing. Personally, the new installment of the Elder Scrolls would do extremely well to introduce a war between The Dark Brotherhood and the Morag Tang. The Morag Tang, if you're wondering, are assassins who were introduced in the third installment of the series.
Magic is big and flashy; while of course there's some fun to be had in throwing huge, explosive spells, Bethesda should really add some more stealth magic options. Illusion magic can be cast quietly, but you can't sneak up to a foe and let loose a destruction spell; it's disappointing. There'd need to be some rebalancing for it, but the ability to cast some destruction spells quietly would be great. On a related note, it'd be nice to see earth-elemental destruction spells, and the return of spell creation abilities.
Lastly- while Skyrim is great, you're hungry for more when all is said and done. It'd be nice to see Bethesda push out a sizable DLC expansion for the game, before developing the sixth installment for next-generation consoles and high end gaming PCs.
About the Author:
An important update is going to be announced on this year's E3. "Dawnguard" will be the name of the new Skyrim DLC. This is not some patch, it's an official expansion-like content pack.
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